Portfolio


I have been playing videogames my whole life. Before I enrolled university, I decided that my purpose in life would be making games, so that I could share the breathtaking emotions I've felt while playing. Therefore, I started learning Unity and have used it since. I am a really curious and passionate person, who loves acquiring all kind of knowledge and skills, specially those related with programming or videogames.

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These are the most important projects that I've developed using the Unity Engine.




Bubble Gum Royale

January, 2025

Winner of the UCM Global Game Jam 2025. ABubble gum minigames to destroy friendships and get an insuline response.


Dice or Die

October, 2024 - Present

Participate in intense poker dice games in which you will have to bet your own life in russian roulette.


Mike's Balls

June, 2023 - August, 2023

Pick unique and powerful balls that will help Mike survive the horde of enemies that want to kill him.


Professional Decrafter

July, 2023

Help the poor and depressed Steve de-craft the items he is assigned. Game made for the GMTK 2023 Jam.


Project Romboid

May, 2022 - May, 2023

Survive waves of enemies that chase you and shoot at you by picking items and creating powerful builds.


Blups

March, 2022 - May, 2022

A short, fun and casual mobile game in which each minigame changes after 10 seconds (inspired by Pureya).


Other Unity Projects


Final Degree Thesis: Comparative analysis of OOP and DOP focused on videogame development with Unity and Unity DOTS: Source code